Adding Wetstone to an existing project
If you already have an existing mod project for V Rising, adding Wetstone is a breeze.
First, add Wetstone as a NuGet dependency:
$ dotnet add package Wetstone
Secondly, add a BepInDependency
for Wetstone to your plugin class:
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
[BepInDependency("xyz.molenzwiebel.wetstone")] // <- added!
public class Plugin : BasePlugin
Done! You are now able to use Wetstone APIs and hooks.
Making The Mod Reloadable
Wetstone has built-in support for automatically reloading plugins. In order for a plugin to be reloadable, you must explicitly add support to your mod. To do so, follow the instructions here.