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Adding Wetstone to an existing project

If you already have an existing mod project for V Rising, adding Wetstone is a breeze.

First, add Wetstone as a NuGet dependency:

$ dotnet add package Wetstone

Secondly, add a BepInDependency for Wetstone to your plugin class:

[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
[BepInDependency("xyz.molenzwiebel.wetstone")] // <- added!
public class Plugin : BasePlugin

Done! You are now able to use Wetstone APIs and hooks.

Making The Mod Reloadable

Wetstone has built-in support for automatically reloading plugins. In order for a plugin to be reloadable, you must explicitly add support to your mod. To do so, follow the instructions here.